When you see a player on your team with “99” speed, or “72” shot accuracy, what does that really mean? In reality, the 0-99 ratings that are displayed are based on a more simple scale from 0-6, with the exception of weight, which goes from 0-15. The game takes the attribute value (0-6), multiplies it by 18, and then adds a random value from -9 to +8 to generate the final number that is displayed.
NOTE: The random value assigned to each player DOES NOT actually correlate to what is displayed. This is explained in more detail in the section “Hot/cold effect (real and reported)”
Two caveats apply:
- If the total is less than 50, add 25 to the total and divide the new number by 2.
- If the total is above 99, the overall will display 99.
So player attribute ratings that are displayed are a range based off the core number that doesn’t change:
0: 25-29
1: 29-38
2: 38-47
3: 47-62
4: 63-80
5: 81-98
6: 99 (even though internally the values are 99-116)
For weight, the original game rates players’ weight from 0-15, then calculates their weight in pounds as 140 + (8*Wgt)
0 – 140
1 – 148
2 – 156
3 – 164
4 – 172
5 – 180
6 – 188
7 – 196
8 – 204
9 – 212
10 – 220
11 – 228
12 – 236
13 – 244
14 – 252
15 – 260
It’s important to learn this as many, if not all, of the tutorials will reference the core number. When you read that Thomas Sandstrom has a 5 shot power, you should feel comfortable knowing what that means.
Looking forward to the “Hot/cold effect (real and reported)” section!
Cool, I will work on that section next!